V0.2.7 - Memory Leak Fix & New Objects


Hello there and Happy Holidays! This update comes to patch a very nasty memory leak issue that was discovered during playtesting, while also sharing some new items that have been made for the game since the last update. This update is a bit lighter than originally planned, but I want to make sure Synthaar is on its best foot forward into the new year. I will have a Dev Log written about the future of the game's development into 2026 sometime before this year's end. 

PATCH NOTES

[ADDED]

  • Atmospheric Water Generators for deserts.
  • Treadmills are now fully functional.
  • New high level kitchen set.
  • Box coolers.
  • Many new doors.
  • A variety of new objects.

[CHANGED]

  • Objects that come with the lot (like trees) are no longer worth any credits.

[FIXED]

  • Eliminated a major memory leak.
  • Characters should now pause and wait to talk to someone who is busy.
  • The Career search window now accurately reports payment.
  • Stopped more animations playing while paused.
  • Characters are now a bit more picky when doing something while in a bad mood.
  • You can no longer lose credits by placing a floor tile on top of the same tile. This also applies to walls, paint, etc.
  • Added some null checks regarding calculating environment motive score.

Files

Synthaar v0.2.7 116 MB
5 hours ago
Synthaar DEMO v0.2.7 116 MB
5 hours ago

Get Synthaar

Buy Now
On Sale!
50% Off
$4.99 $2.49 USD or more

Leave a comment

Log in with itch.io to leave a comment.