V0.1.1 - The Offspring Update!
Synthaar » Devlog
After much work, I am proud to introduce the key part of building a legacy; offspring! Along with this update are new items, a fair few bug fixes and quality of life additions. Now, one can perpetuate their legacy through new generations, which will inherit genetics from their parents.
At current, the only method to create children are using the new Offspring Gestator, but the more classic way of procreating will be included in the next update.
[ADDED]
- Infants, Children, and Procreation
- Over a dozen new objects, including archways, new lamps, and utilities
- Basic Localization System implemented
- Building floors, walls, and wall coverings will report their price as a tooltip when building
- Walls display their size when building them
- New floors and walls
- Characters who are suffering change their profile picture on the left to a new color to indicate this
- You can now rotate characters in the character creator
- Doors now animate
[CHANGED]
- Day 0 is now referred to as Day 1
[FIXED]
- Multiple articles of clothing now display their multiple color channels
- Characters strip when getting into a shower, instead of bathing while clothed.
- Buttons in the non-legacy build UI have correct tooltips
- Terrain should correctly revert when removing floors
- Objects should now lower their emissive lights when not powered
- Characters no longer blink when the game is paused
- Building without a legacy should no longer save if you decide to quit without saving
Files
Synthaar v0.1.1 81 MB
77 days ago
Synthaar DEMO v0.1.1 81 MB
77 days ago
Get Synthaar
Buy Now$4.99 USD or more
Synthaar
A Space Opera Life Simulator Game
Status | In development |
Author | Thauxan Studios |
Genre | Simulation, Strategy, Survival |
Tags | Characters, Creative, DRM Free, Furry, Life Simulation, Moddable, Pixel Art, Sci-fi |
Languages | English |
More posts
- V0.1.3 - The Social Life Update13 days ago
- V0.1.2 - Family Trees and more!47 days ago
- Devlog 7 - Exploring Build Mode60 days ago
- Devlog 6 - Designing Children90 days ago
- Devlog 5 - Creating Object MeshesAug 08, 2024
- Devlog 4 - First Milestone Down!Jul 25, 2024
- Devlog 3 - Designing the UIJul 10, 2024
- Devlog 2 - The Characters of SynthaarJun 25, 2024
- Devlog 1B - Synthaar's Design & RoadmapJun 12, 2024
Leave a comment
Log in with itch.io to leave a comment.