V0.1.3 - The Social Life Update
Synthaar » Devlog
It's time for another patch for Synthaar! Today's patch features a number of bug fixes, new objects, and new features that include adding more life to the nearby community, the ability to communicate with them, fall in love, get married, and then get divorced and boot them out of the legacy. This update also brings new functionality to city populations, ensuring that there's always someone new to meet, to love, to hate, and more. This update marks the first few steps in completing the second milestone, and I am greatly looking forward to the next steps ahead!
[ADDED]
- New Objects
- City Population Management and Maintenance
- New City Style for Hycilix
- Marriage & Divorce
- Inviting Others to your Legacy
- Car Drivebys
- Pedestrian Walkbys in Cities
- Sidewalks
- Commoners appear in public lots
- Comm terminal to invite people over, or just talk
- Improved Wall Building Cursor and Holograms
- Improvements to the Galaxy map visuals
- You can now meet your coworkers and boss over time as you work
- Relationship decay over time
[CHANGED]
- Job times now display AM/PM in the Job menu window. 24 Hour clocks will be a setting in the future.
- The relationship window now sorts based on favorability, and distance.
- The cursor now hides when using the build mode tools for better accuracy.
- When loading into a new lot, the camera starts at a 45 degree angle.
[FIXED]
- Camera Zoom Limits
- Improved Lot Generation Speeds
- Improved City Population Spawning
- Improved Relationship Tracking
- Skills no longer train absurdly fast
- Arches and Fences no longer bug out on first load
- Object Icons are now better centered and rendered
- Ambient Light for planet map view
- Lights and powered objects no longer have a delay when loading for the first time
- You can no longer grab objects that are on another level that you can't see
- You can no longer demolish out of bounds
- Deleting a wall will clear wall coverings for future walls in that spot
- You can now deselect a character while in the planet or galaxy maps.
- Characters now wake up when they're cancelled out of sleeping.
- You can no longer get promoted without qualifying for the necessary skills first.
- You can now properly learn the intelligence skill from bookcases and the personal computer.
- Dawn and Dusk visuals have been better smoothed out
- Plant, Demolition and Terrain tools no longer ghost with the last floor selected.
- Some fixes to texture rendering for characters
The next few patches will focus on polishing, bug fixing, and finishing the second milestone.
Files
Synthaar v0.1.3 82 MB
33 days ago
Synthaar DEMO v0.1.3 82 MB
33 days ago
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Synthaar
A Space Opera Life Simulator Game
Status | In development |
Author | Thauxan Studios |
Genre | Simulation, Strategy, Survival |
Tags | Characters, Creative, DRM Free, Furry, Life Simulation, Moddable, Pixel Art, Sci-fi |
Languages | English |
More posts
- V0.1.4 - Zegrels, fixes, & a planet!3 days ago
- V0.1.2 - Family Trees and more!67 days ago
- Devlog 7 - Exploring Build Mode81 days ago
- V0.1.1 - The Offspring Update!97 days ago
- Devlog 6 - Designing ChildrenAug 23, 2024
- Devlog 5 - Creating Object MeshesAug 08, 2024
- Devlog 4 - First Milestone Down!Jul 25, 2024
- Devlog 3 - Designing the UIJul 10, 2024
- Devlog 2 - The Characters of SynthaarJun 25, 2024
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