Taking one good step into the current milestone, Synthaar now has weapons! While combat is not yet implemented (but is on the way), you can now buy weapons and...
This new version of Synthaar brings some reworks to careers, including days off, applying for jobs directly at the structure, focusing on work or socializing, a...
This update prioritizes playability and making it easier to get into the game and learn about it. The new game help menu will be available either before or duri...
Hello there! It’s been some time since my last dev log, but development on Synthaar has been continuing steadily. Most of what has been under development have...
Time for another update as Synthaar is rolling closer and closer to hitting Milestone 2! I've been doing some strategizing on how to approach the next few updat...
It's time for another patch for Synthaar! Today's patch features a number of bug fixes, new objects, and new features that include adding more life to the nearb...
In today's update, Synthaar gets a few key critical features for the experience; family trees, pregnancy, new tools for building, and more! This update is build...
Hello! In this dev log, I'll be taking a look at some of the features available in Synthaar's build mode, and what kind of creative control you have over the cr...