V0.0.3 - Items, Farming, & Activities
This update is primarily one full of adding new features, a few of which are still a work in progress, but help push the game further into its true form. This lays the foundational work for a few key features, but also enables managing inventory and farming, as well as working with utilities. Soon, you'll be able to craft and sell your products in order to further your goals.
Synthaar V.0.0.3 Change Log:
[ADDED] Items can be equipped and unequipped.
[ADDED] Object Animation System (Windmills, Miners)
[ADDED] You can now send characters out to gather food
[ADDED] You can now send characters out to hunt for food
[ADDED] A variety of new decorative items
[ADDED] Power and Water are now manageable and acquirable with generators and pumps.
[ADDED] New career metrics involving skills add more nuance to promotions
[ADDED] Planets have new resource data for harvesting, gathering, and future mining.
[ADDED] Farming plants
[ADDED] New lots, if applicable, spawn trees.
[ADDED] Characters now travel in the planet map when going to their job location.
[ADDED] You can now store items in containers on their lot.
[CHANGED] Lots now have an unbuildable border to support rivers, coasts, and roads.
Files
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Synthaar
A Space Opera Life Simulator Game
Status | In development |
Author | Thauxan Studios |
Genre | Simulation, Strategy, Survival |
Tags | Characters, Creative, DRM Free, Furry, Life Simulation, Moddable, Pixel Art, Sci-fi |
Languages | English |
More posts
- V0.1.4 - Zegrels, fixes, & a planet!4 days ago
- V0.1.3 - The Social Life Update34 days ago
- V0.1.2 - Family Trees and more!68 days ago
- Devlog 7 - Exploring Build Mode82 days ago
- V0.1.1 - The Offspring Update!99 days ago
- Devlog 6 - Designing ChildrenAug 23, 2024
- Devlog 5 - Creating Object MeshesAug 08, 2024
- Devlog 4 - First Milestone Down!Jul 25, 2024
- Devlog 3 - Designing the UIJul 10, 2024
- Devlog 2 - The Characters of SynthaarJun 25, 2024
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