V0.0.3 - Items, Farming, & Activities
This update is primarily one full of adding new features, a few of which are still a work in progress, but help push the game further into its true form. This lays the foundational work for a few key features, but also enables managing inventory and farming, as well as working with utilities. Soon, you'll be able to craft and sell your products in order to further your goals.
Synthaar V.0.0.3 Change Log:
[ADDED] Items can be equipped and unequipped.
[ADDED] Object Animation System (Windmills, Miners)
[ADDED] You can now send characters out to gather food
[ADDED] You can now send characters out to hunt for food
[ADDED] A variety of new decorative items
[ADDED] Power and Water are now manageable and acquirable with generators and pumps.
[ADDED] New career metrics involving skills add more nuance to promotions
[ADDED] Planets have new resource data for harvesting, gathering, and future mining.
[ADDED] Farming plants
[ADDED] New lots, if applicable, spawn trees.
[ADDED] Characters now travel in the planet map when going to their job location.
[ADDED] You can now store items in containers on their lot.
[CHANGED] Lots now have an unbuildable border to support rivers, coasts, and roads.
Files
Get Synthaar
Synthaar
A Space Opera Life Simulator Game
Status | In development |
Author | Thauxan Studios |
Genre | Simulation, Strategy, Survival |
Tags | Characters, Creative, DRM Free, Furry, Life Simulation, Moddable, Pixel Art, Sci-fi |
Languages | English |
More posts
- V0.1.3 - The Social Life Update13 days ago
- V0.1.2 - Family Trees and more!47 days ago
- Devlog 7 - Exploring Build Mode61 days ago
- V0.1.1 - The Offspring Update!78 days ago
- Devlog 6 - Designing Children90 days ago
- Devlog 5 - Creating Object MeshesAug 08, 2024
- Devlog 4 - First Milestone Down!Jul 25, 2024
- Devlog 3 - Designing the UIJul 10, 2024
- Devlog 2 - The Characters of SynthaarJun 25, 2024
- Devlog 1B - Synthaar's Design & RoadmapJun 12, 2024
Leave a comment
Log in with itch.io to leave a comment.